Patch Notes - v1.3.0
This update features new gear, spells, encounters, and quests, along with major quality-of-life improvements, expanded Kind Mode functionality, and a range of balance changes and bug fixes across the world of Mythscroll.
Quality of Life Improvements
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Keyboard Shortcuts Menu: Added a new section in Settings that lists all available keyboard shortcut options.
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Toggle Kind Mode Anytime: Players can now turn Kind Mode on or off at any point via the smiley face icon next to their character's name in the top-left corner. Note: This option is unavailable if the character has Permadeath Mode enabled, as the two modes are incompatible.
Creature Morality Indicators: Creatures now display a color-coded morality alignment during initial encounters:
Green: Good
Pale Green: Mildly Good
Gray: Neutral
Pale Red: Mildly Evil
Red: Evil
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Speed Status Indicator: Your character's speed stat now shows if you’re currently affected by a temporary slow or speed boost by saying (Slowed) or (Boosted) by your current speed.
Kind Mode Upgrades
- XP Boost: +30% XP gain while Kind Mode is active.
- Increased Legendary Encounters: Encounter chance for legendary creatures raised from 3% to 5%.
- Passive Regen: Recover 2% HP and Mana per turn while traveling or waiting.
Combat & Encounters
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XP for Fleeing Creatures: Players now gain partial XP when creatures flee mid-combat.
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Enemy Flee Chance Reduced: Slightly lowered global enemy flee success rates by 10%. (Level and speed differentials still apply to this chance as before.)
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Area Level Adjustments:
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Merchant Port: Level range reduced from 1-15 to 1-10
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Rocky Path: Level range reduced from 1-15 to 1-10
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Environmental Encounter Scaling: Damage from encounters (for example, snake bites, carnivorous plants, or getting sick in the rain) now scale based on your level difference, instead of a flat damage amount.
New Items & Equipment
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New Consumables: A handful of new consumable items have been added to the game.
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New Gear:
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15+ new weapons and ammo types added, including enchanted gear.
A new shield.
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Some items now have special effects, similar to spells, including: Burning, Poisoning, Paralysis, Health Absorption, and more!
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Old Gear Rebalanced:
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Many previously existing weapons received damage increases and higher gold value for better balance against equivalent-tier spells.
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Some old weapons also gained new types and/pr special effects.
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Encounter Item Pool Expansion: More variety has been added to loot found during various encounters.
Spells & Magic
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5 New Spells Added (one for each category):
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Nature
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Dark
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Holy
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Elemental
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Musical
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World Content
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11 New Encounters
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3 New Quests
Bug Fixes
- Fixed issues with the Health/Mana full chime and status box flashing triggering at incorrect times.
- Fixed a crash related to certain achievements being unlocked.
What's Next
It's the last Friday in August, so this is the final weekly content update, I hope you all have enjoyed them! I don't have an exact date for the next content and feature update yet, but I know it will be coming sometime before the end of September.
If you've been enjoying your adventure please consider leaving a review, it would really help!
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Get Mythscroll
Mythscroll
A text based RPG where every choice shapes your story
Status | Released |
Author | Seedborne |
Genre | Role Playing, Adventure |
Tags | Dungeons & Dragons, Exploration, Fantasy, Meaningful Choices, mythology, Open World, Pixel Art, Solo RPG, Text based |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, High-contrast, One button |
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