Patch Notes - v0.2.1


This update brings a mix of quality-of-life improvements, bug fixes, mechanical reworks, and new content! Here's everything that's new or changed:

Gameplay Improvements

  • Refined Combat Mechanics:

    • Armor and armor skills are now more effective at reducing damage.

    • Balanced enemy health and attack values.

    • Character Speed, Creature Speed, and Weapon Speed now play a greater role in combat turn order, with possible missed attacks or follow up attacks.

    • Signature weapon bonus reduced from +20% to +10% damage.

    • Constitution and Intelligence now restore health or mana when leveling up. (e.g. 80/100 HP → +20 max → now 100/120 HP).

  • Luck Stat Rework: Luck has a chance to give you a second chance on failed checks.

  • Health & Mana Bars: Now show numerical values (e.g. 50 / 100).

  • Enemy HUD: Added a toggleable setting to show enemy level and health bars. This is enabled by default.

  • Windowed / Fullscreen Toggle: You can now switch between windowed and fullscreen mode from the settings menu.

Exploration & World Updates

  • Map Enhancements:

    • Added a compass and distance scale (in kilometers).

    • The river line on the map now starts hidden and becomes visible when discovered (like other locations).

  • Travel & Waiting Tweaks:

    • Increased success chance when resting by +10%, even on failed Stealth and Luck checks.

    • Increased chances of nothing happening when waiting or traveling by +5%.

    • Greatly reduced odds of the language merchant running off without teaching you the language.

Tutorials & Onboarding

  • Character Creator Tutorial: Brief guide added to walk players through character creation.

  • New Game Tutorial: Added a short tutorial that runs on starting a new game or loading a save file for the first time after updating. Returning players can choose to skip it.

Stat-Boosting Meals

  • Some food and drinks purchased at taverns  and inns now grant temporary stat bonuses:

    • Beer, cider, or wine: +1 Charisma for 10 minutes

    • Beef stew: +1 Strength for 10 minutes

    • And more!

Stat Check Rebalancing

  • Stat checks now cap at 2% (minimum) and 99% (maximum); there are no longer guaranteed successes or failures based purely on stats.

  • Increased stat check success threshold by 5%

Bug Fixes

  • Fixed a bug where undiscovered nearby locations were incorrectly marked as discovered when loading a save.

  • Fixed an issue where fullscreen mode wouldn’t activate properly on startup.

  • Fixed an issue where damage from divine curses (e.g., from failing a Religion check or underpaying at shrines) would reduce the player to 0 HP but not kill them.

Morality System Adjustments

  • Reduced negative morality penalties for certain actions.

New Content

  • Added several new encounters and quests across the world, including a few jobs on the job board at the tavern in Capital City. Keep exploring, you might just stumble into something new!

Files

Mythscroll Demo.zip Play in browser
4 days ago

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