Patch Notes - v0.1.1


This small patch includes a few important bug fixes and some adjustments to core gameplay systems based on early feedback. Thank you to everyone who's played the Mythscroll demo so far!

Gameplay Changes

  • Resting Outside Cities Reworked
    Previously, resting outside of cities relied entirely on your Luck stat, and many characters had a 0% chance of success. This has been changed:

    • Resting now checks both Stealth and Luck

    • The success threshold has been lowered

    • Even if you fail both checks, there’s now a small chance to still rest successfully

This change should make resting more accessible for a wider range of builds without removing the risk entirely.

Bug Fixes

  • Fixed an issue where buttons would overlap when switching the text panel from "mini mode" to "wide mode" while in a city

  • Fixed a bug where the "City Options" and "Travel Options" buttons behaved incorrectly when switching the text panel from "mini mode" to "wide mode"

Known Issues

  • A bug has been reported where the Health and/or Morality bars appear empty or disconnected, even after the player gains health or morality. Apparently the bug was encountered after the character died several times.

    • So far, this bug has not been reproducible by me or other playtesters.

    • If you experience this issue, please report it with as much detail as possible! Screenshots or video clips are especially helpful.

Files

Mythscroll Demo.zip Play in browser
2 days ago

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